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A. Liferay's Community
Community Leadership Team
Liferay 6.1 CE Usability Test
ランク: Liferay Legend
We've had tremendous response to the 6.1 BugSquad and Community Verifier programs (~30 BugSquad volunteers, ~15 Community Verifiers), and I want to personally thank all of you! In advance of the 6.1 Alpha release coming up in a couple of weeks, I'd like to do a more focused usability study of a select set of features in 6.1. The goal is to identify any severe usability issues with several of the upcoming features, and potentially fixing them before 6.1 ships. This will be done in phases, as each feature is completed and integrated into trunk. Once this focused usability test is complete, we will move onto the main BugSquad tasks.
Each feature will be assigned 2 or 3 reviewers, from the BugSquad team, and issued a nightly build with the completed feature such that it can be tested. It is not important that you are an "expert" in any particular feature area -- rather, having only a passing knowledge of certain feature areas will be a bonus - it is good that these features are usable and intuitive even to novice-to-intermediate users, so do not worry if you are assigned a feature that you are not that familiar with. You will be given enough information to understand what the feature is for and how it is used, and it is up to you to exercise the feature and make your report on your findings. There are no "right" or "wrong" answers here
We are mainly interested in making sure that there are no serious usability issues in these major new features.
I will be contacting you via email on your assigned features and sending you pointers to downloadable builds for you to test, along with instructions (in the form of a Google Doc) to fill out.
Here is a representative sampling of some of the features we are going to cover:
Dockbar "Manage" menu
Staging and Branching
Dynamic Site Templates
Dynamic Data Lists
This is not the full list of all features in 6.1, but only a sampling of several of the major features that have high usability requirements that we'd like the BugSquad team to review and critique.
Keep watching your email inbox for additional details on this in the next couple of days! If you have any questions, please post in this thread. If you volunteered for BugSquad, then you are already signed up for this pre-BugSquad activity